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		<summary type="html">&lt;p&gt;Presentation V4: sitasi, referensi, Math, Wikimedia Commons, dan atribusi&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Revisi sebelumnya&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revisi per 24 Agustus 2026 04.08&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Baris 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Baris 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Unity&#039;&#039;&#039; adalah [[mesin permainan]] [[lintas platform]] yang dikembangkan oleh &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unity Technologies]], pertama kali diumumkan dan diluncurkan pada bulan Juni 2005 di [[Apple Inc&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] [[Apple Worldwide Developers Conference]] sebagai mesin permainan eksklusif [[Mac os x&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mac OS X&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pada 2018, mesin telah diperpanjang untuk mendukung lebih dari 25 platform.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;File:Unity_2021&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;svg|thumb|right|280px&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unity 2021&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mesin ini dapat digunakan untuk membuat permainan [[tiga dimensi]], dua dimensi, [[realitas virtual]] (VR), dan augmented reality, serta [[Simulasi]] dan pengalaman lainnya. Mesin ini telah diadopsi oleh industri di luar permainan video, seperti [[Film]], [[Otomotif]], [[Arsitektur]], [[Teknik]], dan [[Konstruksi]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Unity&#039;&#039;&#039; adalah [[mesin permainan]] [[lintas platform]] yang dikembangkan oleh [[Unity Technologies]], pertama kali diumumkan dan diluncurkan pada bulan Juni 2005 di [[Apple Inc.]] [[Apple Worldwide Developers Conference]] sebagai mesin permainan eksklusif [[Mac os x|Mac OS X]] Pada 2018, mesin telah diperpanjang untuk mendukung lebih dari 25 platform. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mesin ini dapat digunakan untuk membuat permainan [[tiga dimensi]], dua dimensi, [[realitas virtual]] (VR), dan augmented reality, serta [[Simulasi]] dan pengalaman lainnya.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Samuel Axon. [https://arstechnica.com/gaming/2016/09/unity-at-10-for-better-or-worse-game-development-has-never-been-easier/ Unity at 10: For better—or worse—game development has never been easier]. &#039;&#039;Ars Technica&#039;&#039;. September 27, 2016.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Dean Takahashi. [https://venturebeat.com/2018/09/15/john-riccitiello-interview-how-unity-ceo-views-epics-fortnite-success/ John Riccitiello Q&amp;amp;A: How Unity CEO views Epic’s Fortnite success]. &#039;&#039;VentureBeat&#039;&#039;. September 15, 2018.&amp;lt;/ref&amp;gt; &lt;/ins&gt;Mesin ini telah diadopsi oleh industri di luar permainan video, seperti [[Film]], [[Otomotif]], [[Arsitektur]], [[Teknik]], dan [[Konstruksi]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Ikhtisar ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Ikhtisar ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Platform yang didukung ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Platform yang didukung ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unity adalah mesin lintas platform. Editor Unity didukung di platform [[Microsoft Windows|Windows]], [[macOS]], dan [[Linux]], sementara mesinnya sendiri saat ini mendukung membangun permainan untuk lebih dari 19 platform berbeda, termasuk seluler, desktop, konsol, dan realitas virtual. &#039;&#039;Unity 2020 LTS&#039;&#039; secara resmi mendukung platform berikut :&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unity adalah mesin lintas platform.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;John Riccitiello. [https://venturebeat.com/2014/10/23/john-riccitiello-sets-out-to-identify-the-engine-of-growth-for-unity-technologies-interview/ John Riccitiello sets out to identify the engine of growth for Unity Technologies (interview)]. &#039;&#039;VentureBeat&#039;&#039;. October 23, 2014.&amp;lt;/ref&amp;gt; &lt;/ins&gt;Editor Unity didukung di platform [[Microsoft Windows|Windows]], [[macOS]], dan [[Linux]], sementara mesinnya sendiri saat ini mendukung membangun permainan untuk lebih dari 19 platform berbeda, termasuk seluler, desktop, konsol, dan realitas virtual.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Fiona Kelliher. [https://www.bizjournals.com/sanfrancisco/news/2018/08/24/video-game-unity-san-francisco-soma.html Video game company grabs two buildings on Mission Street for big expansion]. &#039;&#039;San Francisco Business Times&#039;&#039;. August 24, 2018.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Adi Robertson. [https://www.theverge.com/2015/3/3/8142099/unity-5-engine-release Unity officially releases its new game engine: Unity 5]. &#039;&#039;The Verge&#039;&#039;. March 3, 2015.&amp;lt;/ref&amp;gt; &lt;/ins&gt;&#039;&#039;Unity 2020 LTS&#039;&#039; secara resmi mendukung platform berikut :&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;[https://docs.unity3d.com/Manual/system-requirements.html Unity - Manual: System requirements for Unity 2020 LTS]. &#039;&#039;docs.unity3d.com&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Platform seluler [[iOS]], [[Android (operating system)|Android]] ([[Android TV]]), [[tvOS]];&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Platform seluler [[iOS]],&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Romain Dillet. [https://techcrunch.com/2018/09/05/unity-ceo-says-half-of-all-games-are-built-on-unity/ Unity CEO says half of all games are built on Unity]. &#039;&#039;TechCrunch&#039;&#039;. September 5, 2018.&amp;lt;/ref&amp;gt; &lt;/ins&gt;[[Android (operating system)|Android]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Romain Dillet. [https://techcrunch.com/2018/09/05/unity-ceo-says-half-of-all-games-are-built-on-unity/ Unity CEO says half of all games are built on Unity]. &#039;&#039;TechCrunch&#039;&#039;. September 5, 2018.&amp;lt;/ref&amp;gt; &lt;/ins&gt;([[Android TV]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Edward Lavieri. [https://books.google.com/books?id=7AxTDwAAQBAJ Getting Started with Unity 2018: A Beginner&#039;s Guide to 2D and 3D game development with Unity, 3rd Edition]. Packt Publishing. 2018. hlm. 20. ISBN 9781788832915.&amp;lt;/ref&amp;gt;&lt;/ins&gt;), [[tvOS]];&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Matt Suckley. [https://www.pocketgamer.biz/news/62426/unity-5-point-3-launches/ Unity 5.3 launches with improved support for iOS 9 and WebGL]. &#039;&#039;Pocketgamer.biz&#039;&#039;. December 10, 2015.&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Platform desktop [[Microsoft Windows|Windows]] ([[Universal Windows Platform]]), [[MacOS|Mac]], [[Linux]];&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Platform desktop [[Microsoft Windows|Windows]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Romain Dillet. [https://techcrunch.com/2018/09/05/unity-ceo-says-half-of-all-games-are-built-on-unity/ Unity CEO says half of all games are built on Unity]. &#039;&#039;TechCrunch&#039;&#039;. September 5, 2018.&amp;lt;/ref&amp;gt; &lt;/ins&gt;([[Universal Windows Platform]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Mark Coppock. [https://www.digitaltrends.com/computing/unity-5-5-adds-windows-holographic-support/ Unity 5.5 can now be used to create HoloLens augmented reality titles]. &#039;&#039;Digital Trends&#039;&#039;. November 30, 2016.&amp;lt;/ref&amp;gt;&lt;/ins&gt;), [[MacOS|Mac]],&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;[https://id.wikipedia.org/w/index.php?title=Unity+%28mesin+permainan%29&amp;amp;oldid=27785564 sumber pada Wikipedia bahasa Indonesia]&amp;lt;/ref&amp;gt; &lt;/ins&gt;[[Linux]];&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Peter Bright. [https://arstechnica.com/gadgets/2014/03/unity-game-engine-heading-to-the-browser-without-plug-ins/ Unity game engine heading to the browser without plug-ins]. &#039;&#039;Ars Technica&#039;&#039;. March 18, 2014.&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Platform web [[WebGL]];&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Platform web [[WebGL]];&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Adi Robertson. [https://www.theverge.com/2015/3/3/8142099/unity-5-engine-release Unity officially releases its new game engine: Unity 5]. &#039;&#039;The Verge&#039;&#039;. March 3, 2015.&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Platform konsol &#039;&#039;PlayStation&#039;&#039; [[PlayStation 4|(PS4]], [[PlayStation 5|PS5]]), &#039;&#039;Xbox&#039;&#039; ([[Xbox One]], [[Xbox Series X dan Series S|Xbox Series X/S]]), [[Nintendo Switch]], [[Google Stadia|Stadia]];&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Platform konsol &#039;&#039;PlayStation&#039;&#039; [[PlayStation 4|(PS4]],&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Romain Dillet. [https://techcrunch.com/2018/09/05/unity-ceo-says-half-of-all-games-are-built-on-unity/ Unity CEO says half of all games are built on Unity]. &#039;&#039;TechCrunch&#039;&#039;. September 5, 2018.&amp;lt;/ref&amp;gt; &lt;/ins&gt;[[PlayStation 5|PS5]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Dean Takahashi. [https://venturebeat.com/2021/02/04/unity-technologies-posts-q4-revenue-of-220-3-million-up-39/ Unity Technologies posts Q4 revenue of $220.3 million, up 39%]. &#039;&#039;VentureBeat&#039;&#039;. February 4, 2021.&amp;lt;/ref&amp;gt;&lt;/ins&gt;), &#039;&#039;Xbox&#039;&#039; ([[Xbox One]],&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;[https://id.wikipedia.org/w/index.php?title=Unity+%28mesin+permainan%29&amp;amp;oldid=27785564 sumber pada Wikipedia bahasa Indonesia]&amp;lt;/ref&amp;gt; &lt;/ins&gt;[[Xbox Series X dan Series S|Xbox Series X/S]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Shubhankar Parijat. [https://gamingbolt.com/xbox-series-s-is-an-extremely-capable-machine-unity-chief-product-officer Xbox Series S is &quot;An Extremely Capable Machine&quot; – Unity Chief Product Officer]. &#039;&#039;GamingBolt&#039;&#039;. 20 November 2020.&amp;lt;/ref&amp;gt;&lt;/ins&gt;), [[Nintendo Switch]],&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Romain Dillet. [https://techcrunch.com/2018/09/05/unity-ceo-says-half-of-all-games-are-built-on-unity/ Unity CEO says half of all games are built on Unity]. &#039;&#039;TechCrunch&#039;&#039;. September 5, 2018.&amp;lt;/ref&amp;gt; &lt;/ins&gt;[[Google Stadia|Stadia]];&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;M. Moon. [https://www.engadget.com/2020-03-24-google-stadia-makers.html Google makes it easier for studios to self-publish Stadia games]. &#039;&#039;Engadget&#039;&#039;. 24 March 2020.&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Platform realitas virtual/Diperpanjang [[Reality Labs|Oculus]], [[PlayStation VR]], [[ARCore]] Google, ARKit Apple, [[Windows Mixed Reality]] ([[Microsoft HoloLens|HoloLens]]), [[Magic Leap]], dan melalui &#039;&#039;Unity XR SDK&#039;&#039; [[Steam VR]], [[Google Cardboard]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Platform realitas virtual/Diperpanjang [[Reality Labs|Oculus]],&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Romain Dillet. [https://techcrunch.com/2018/09/05/unity-ceo-says-half-of-all-games-are-built-on-unity/ Unity CEO says half of all games are built on Unity]. &#039;&#039;TechCrunch&#039;&#039;. September 5, 2018.&amp;lt;/ref&amp;gt; &lt;/ins&gt;[[PlayStation VR]],&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Alison De Nisco Rayome. [https://www.techrepublic.com/article/how-to-become-a-unity-developer-for-vr-and-ar/ How to become a Unity developer for VR and AR]. &#039;&#039;Tech Republic&#039;&#039;. January 23, 2017.&amp;lt;/ref&amp;gt; &lt;/ins&gt;[[ARCore]] Google,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Peter Graham. [https://www.vrfocus.com/2017/10/unity-2017-2-featuring-optimised-support-for-arcore-and-arkit-launching-this-month/ Unity 2017.2 Featuring Optimised Support for ARCore and ARKit launching This Month]. &#039;&#039;VR Focus&#039;&#039;. October 4, 2017.&amp;lt;/ref&amp;gt; &lt;/ins&gt;ARKit Apple,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Natalie Clayton. [https://www.pocketgamer.biz/news/68345/unity-arkit-update-includes-persistent-mapping-and-improved-tracking/ Unity ARKit update includes persistent mapping and improved tracking]. &#039;&#039;Pocketgamer.biz&#039;&#039;. June 15, 2018.&amp;lt;/ref&amp;gt; &lt;/ins&gt;[[Windows Mixed Reality]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Peter Graham. [https://www.vrfocus.com/2018/02/build-in-unity-want-to-know-more-about-crafting-for-windows-mixed-reality-then-check-out-these-new-videos-from-microsoft/ Build in Unity? Want to Know More About Crafting for Windows Mixed Reality? Then Check out These new Videos From Microsoft]. &#039;&#039;VR Focus&#039;&#039;. February 17, 2018.&amp;lt;/ref&amp;gt; &lt;/ins&gt;([[Microsoft HoloLens|HoloLens]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Alex Wawro. [https://www.gamedeveloper.com/business/unity-rolls-out-support-for-microsoft-s-hololens-goggles Unity rolls out support for Microsoft&#039;s HoloLens goggles]. &#039;&#039;Game Developer&#039;&#039;. 29 April 2015.&amp;lt;/ref&amp;gt;&lt;/ins&gt;), [[Magic Leap]],&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Tommy Palladino. [https://magic-leap.reality.news/news/magic-leap-publishes-more-l-e-a-p-developer-videos-featuring-insomniac-games-weta-workshop-more-0189822/ Magic Leap Publishes More L.E.A.P. Developer Videos Featuring Insomniac Games, Weta Workshop &amp;amp; More]. &#039;&#039;Next Reality&#039;&#039;. November 9, 2018.&amp;lt;/ref&amp;gt; &lt;/ins&gt;dan melalui &#039;&#039;Unity XR SDK&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;[https://docs.unity3d.com/Manual/XR.html Unity - Manual: XR]. &#039;&#039;docs.unity3d.com&#039;&#039;.&amp;lt;/ref&amp;gt; &lt;/ins&gt;[[Steam VR]],&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Quinten Plummer. [https://www.technewsworld.com/story/83116.html Unity and SteamVR Unite for Native Vive Support]. &#039;&#039;Tech News World&#039;&#039;. February 16, 2016.&amp;lt;/ref&amp;gt; &lt;/ins&gt;[[Google Cardboard]].&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Jeff Grubb. [https://venturebeat.com/2016/02/10/unity-gets-native-support-for-googles-5m-cardboard-virtual-reality-devices/ Unity game-making tool gets native support for Google&#039;s 5M Cardboard virtual reality devices]. &#039;&#039;VentureBeat&#039;&#039;. February 10, 2016.&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unity adalah software development kit (SDK) default digunakan untuk [[konsol permainan video]] [[Wii U]] Nintendo, dengan sebuah salinan gratis disertakan oleh Nintendo dengan setiap lisensi pengembang Wii U. Unity Technologies menyebut bundel SDK pihak ketiga ini sebuah &quot;industri pertama&quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unity adalah software development kit (SDK) default digunakan untuk [[konsol permainan video]] [[Wii U]] Nintendo, dengan sebuah salinan gratis disertakan oleh Nintendo dengan setiap lisensi pengembang Wii U. Unity Technologies menyebut bundel SDK pihak ketiga ini sebuah &quot;industri pertama&quot;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;[https://id.wikipedia.org/w/index.php?title=Unity+%28mesin+permainan%29&amp;amp;oldid=27785564 sumber pada Wikipedia bahasa Indonesia]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Griffin McElroy. [http://www.polygon.com/2013/8/20/4641786/unity-for-wii-u-opens-up-gamepad-hardware-and-more-to-developers Unity for Wii U opens up GamePad hardware and more to developers]. Polygon. August 20, 2013.&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Lihat pula ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Lihat pula ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Baris 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Baris 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Daftar permainan Unity]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Daftar permainan Unity]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Daftar kerangka kerja WebGL]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Daftar kerangka kerja WebGL]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Referensi ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Pranala luar ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Pranala luar ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Referensi ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;references /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Sumber dan atribusi ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sumber &lt;/del&gt;dan &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;atribusi ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Konten artikel ini diadaptasi dari [https://id.wikipedia.org/w/index.php?title&lt;/ins&gt;=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unity+%28mesin+permainan%29&amp;amp;oldid&lt;/ins&gt;=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;27785564 Wikipedia bahasa Indonesia], revisi 27785564 (2025-09-06T13:32:42Z), yang tersedia berdasarkan lisensi Creative Commons Atribusi-BerbagiSerupa (CC BY-SA). Gambar pada artikel ini bersumber dari Wikimedia Commons &lt;/ins&gt;dan &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mengikuti ketentuan lisensi masing-masing berkas. Mohon gunakan konten dan media secara bijak serta sesuai dengan ketentuan lisensi yang berlaku.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Konten artikel ini diadaptasi dari [https://id.wikipedia.org/w/index.php?title=Unity+%28mesin+permainan%29&amp;amp;oldid=27785564 Wikipedia bahasa Indonesia], revisi 27785564 (2025&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;09&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;06T13:32:42Z), yang tersedia berdasarkan lisensi Creative Commons Atribusi&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;BerbagiSerupa (CC BY&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SA). Mohon gunakan konten ini secara bijak serta sesuai dengan ketentuan lisensi yang berlaku.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;!&lt;/ins&gt;-- &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WIKI_UNISSULA_PRESENTATION_V4 &lt;/ins&gt;--&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://wiki.unissula.ac.id/index.php?title=Unity_(mesin_permainan)&amp;diff=4790&amp;oldid=prev</id>
		<title>Maintenance script: Impor teks terkontrol dari Wikipedia bahasa Indonesia; revisi 27785564; atribusi sumber disertakan.</title>
		<link rel="alternate" type="text/html" href="https://wiki.unissula.ac.id/index.php?title=Unity_(mesin_permainan)&amp;diff=4790&amp;oldid=prev"/>
		<updated>2026-08-24T03:44:22Z</updated>

		<summary type="html">&lt;p&gt;Impor teks terkontrol dari Wikipedia bahasa Indonesia; revisi 27785564; atribusi sumber disertakan.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Halaman baru&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Unity&amp;#039;&amp;#039;&amp;#039; adalah [[mesin permainan]] [[lintas platform]] yang dikembangkan oleh [[Unity Technologies]], pertama kali diumumkan dan diluncurkan pada bulan Juni 2005 di [[Apple Inc.]] [[Apple Worldwide Developers Conference]] sebagai mesin permainan eksklusif [[Mac os x|Mac OS X]] Pada 2018, mesin telah diperpanjang untuk mendukung lebih dari 25 platform.&lt;br /&gt;
&lt;br /&gt;
Mesin ini dapat digunakan untuk membuat permainan [[tiga dimensi]], dua dimensi, [[realitas virtual]] (VR), dan augmented reality, serta [[Simulasi]] dan pengalaman lainnya. Mesin ini telah diadopsi oleh industri di luar permainan video, seperti [[Film]], [[Otomotif]], [[Arsitektur]], [[Teknik]], dan [[Konstruksi]].&lt;br /&gt;
&lt;br /&gt;
== Ikhtisar ==&lt;br /&gt;
&lt;br /&gt;
=== Platform yang didukung ===&lt;br /&gt;
Unity adalah mesin lintas platform. Editor Unity didukung di platform [[Microsoft Windows|Windows]], [[macOS]], dan [[Linux]], sementara mesinnya sendiri saat ini mendukung membangun permainan untuk lebih dari 19 platform berbeda, termasuk seluler, desktop, konsol, dan realitas virtual. &amp;#039;&amp;#039;Unity 2020 LTS&amp;#039;&amp;#039; secara resmi mendukung platform berikut :&lt;br /&gt;
&lt;br /&gt;
* Platform seluler [[iOS]], [[Android (operating system)|Android]] ([[Android TV]]), [[tvOS]];&lt;br /&gt;
* Platform desktop [[Microsoft Windows|Windows]] ([[Universal Windows Platform]]), [[MacOS|Mac]], [[Linux]];&lt;br /&gt;
* Platform web [[WebGL]];&lt;br /&gt;
* Platform konsol &amp;#039;&amp;#039;PlayStation&amp;#039;&amp;#039; [[PlayStation 4|(PS4]], [[PlayStation 5|PS5]]), &amp;#039;&amp;#039;Xbox&amp;#039;&amp;#039; ([[Xbox One]], [[Xbox Series X dan Series S|Xbox Series X/S]]), [[Nintendo Switch]], [[Google Stadia|Stadia]];&lt;br /&gt;
* Platform realitas virtual/Diperpanjang [[Reality Labs|Oculus]], [[PlayStation VR]], [[ARCore]] Google, ARKit Apple, [[Windows Mixed Reality]] ([[Microsoft HoloLens|HoloLens]]), [[Magic Leap]], dan melalui &amp;#039;&amp;#039;Unity XR SDK&amp;#039;&amp;#039; [[Steam VR]], [[Google Cardboard]].&lt;br /&gt;
Unity adalah software development kit (SDK) default digunakan untuk [[konsol permainan video]] [[Wii U]] Nintendo, dengan sebuah salinan gratis disertakan oleh Nintendo dengan setiap lisensi pengembang Wii U. Unity Technologies menyebut bundel SDK pihak ketiga ini sebuah &amp;quot;industri pertama&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Lihat pula ==&lt;br /&gt;
* [[Daftar mesin permainan]]&lt;br /&gt;
* [[Daftar permainan Unity]]&lt;br /&gt;
* [[Daftar kerangka kerja WebGL]]&lt;br /&gt;
&lt;br /&gt;
== Referensi ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pranala luar ==&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sumber dan atribusi ==&lt;br /&gt;
&lt;br /&gt;
Konten artikel ini diadaptasi dari [https://id.wikipedia.org/w/index.php?title=Unity+%28mesin+permainan%29&amp;amp;oldid=27785564 Wikipedia bahasa Indonesia], revisi 27785564 (2025-09-06T13:32:42Z), yang tersedia berdasarkan lisensi Creative Commons Atribusi-BerbagiSerupa (CC BY-SA). Mohon gunakan konten ini secara bijak serta sesuai dengan ketentuan lisensi yang berlaku.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>