Unity (mesin permainan): Perbedaan antara revisi
Impor teks terkontrol dari Wikipedia bahasa Indonesia; revisi 27785564; atribusi sumber disertakan. |
Presentation V4: sitasi, referensi, Math, Wikimedia Commons, dan atribusi |
||
| Baris 1: | Baris 1: | ||
[[File:Unity_2021.svg|thumb|right|280px|Unity 2021]] | |||
Mesin ini dapat digunakan untuk membuat permainan [[tiga dimensi]], dua dimensi, [[realitas virtual]] (VR), dan augmented reality, serta [[Simulasi]] dan pengalaman lainnya. Mesin ini telah diadopsi oleh industri di luar permainan video, seperti [[Film]], [[Otomotif]], [[Arsitektur]], [[Teknik]], dan [[Konstruksi]]. | '''Unity''' adalah [[mesin permainan]] [[lintas platform]] yang dikembangkan oleh [[Unity Technologies]], pertama kali diumumkan dan diluncurkan pada bulan Juni 2005 di [[Apple Inc.]] [[Apple Worldwide Developers Conference]] sebagai mesin permainan eksklusif [[Mac os x|Mac OS X]] Pada 2018, mesin telah diperpanjang untuk mendukung lebih dari 25 platform. | ||
Mesin ini dapat digunakan untuk membuat permainan [[tiga dimensi]], dua dimensi, [[realitas virtual]] (VR), dan augmented reality, serta [[Simulasi]] dan pengalaman lainnya.<ref>Samuel Axon. [https://arstechnica.com/gaming/2016/09/unity-at-10-for-better-or-worse-game-development-has-never-been-easier/ Unity at 10: For better—or worse—game development has never been easier]. ''Ars Technica''. September 27, 2016.</ref><ref>Dean Takahashi. [https://venturebeat.com/2018/09/15/john-riccitiello-interview-how-unity-ceo-views-epics-fortnite-success/ John Riccitiello Q&A: How Unity CEO views Epic’s Fortnite success]. ''VentureBeat''. September 15, 2018.</ref> Mesin ini telah diadopsi oleh industri di luar permainan video, seperti [[Film]], [[Otomotif]], [[Arsitektur]], [[Teknik]], dan [[Konstruksi]]. | |||
== Ikhtisar == | == Ikhtisar == | ||
=== Platform yang didukung === | === Platform yang didukung === | ||
Unity adalah mesin lintas platform. Editor Unity didukung di platform [[Microsoft Windows|Windows]], [[macOS]], dan [[Linux]], sementara mesinnya sendiri saat ini mendukung membangun permainan untuk lebih dari 19 platform berbeda, termasuk seluler, desktop, konsol, dan realitas virtual. ''Unity 2020 LTS'' secara resmi mendukung platform berikut : | Unity adalah mesin lintas platform.<ref>John Riccitiello. [https://venturebeat.com/2014/10/23/john-riccitiello-sets-out-to-identify-the-engine-of-growth-for-unity-technologies-interview/ John Riccitiello sets out to identify the engine of growth for Unity Technologies (interview)]. ''VentureBeat''. October 23, 2014.</ref> Editor Unity didukung di platform [[Microsoft Windows|Windows]], [[macOS]], dan [[Linux]], sementara mesinnya sendiri saat ini mendukung membangun permainan untuk lebih dari 19 platform berbeda, termasuk seluler, desktop, konsol, dan realitas virtual.<ref>Fiona Kelliher. [https://www.bizjournals.com/sanfrancisco/news/2018/08/24/video-game-unity-san-francisco-soma.html Video game company grabs two buildings on Mission Street for big expansion]. ''San Francisco Business Times''. August 24, 2018.</ref><ref>Adi Robertson. [https://www.theverge.com/2015/3/3/8142099/unity-5-engine-release Unity officially releases its new game engine: Unity 5]. ''The Verge''. March 3, 2015.</ref> ''Unity 2020 LTS'' secara resmi mendukung platform berikut :<ref>[https://docs.unity3d.com/Manual/system-requirements.html Unity - Manual: System requirements for Unity 2020 LTS]. ''docs.unity3d.com''.</ref> | ||
* Platform seluler [[iOS]], [[Android (operating system)|Android]] ([[Android TV]]), [[tvOS]]; | * Platform seluler [[iOS]],<ref>Romain Dillet. [https://techcrunch.com/2018/09/05/unity-ceo-says-half-of-all-games-are-built-on-unity/ Unity CEO says half of all games are built on Unity]. ''TechCrunch''. September 5, 2018.</ref> [[Android (operating system)|Android]]<ref>Romain Dillet. [https://techcrunch.com/2018/09/05/unity-ceo-says-half-of-all-games-are-built-on-unity/ Unity CEO says half of all games are built on Unity]. ''TechCrunch''. September 5, 2018.</ref> ([[Android TV]]<ref>Edward Lavieri. [https://books.google.com/books?id=7AxTDwAAQBAJ Getting Started with Unity 2018: A Beginner's Guide to 2D and 3D game development with Unity, 3rd Edition]. Packt Publishing. 2018. hlm. 20. ISBN 9781788832915.</ref>), [[tvOS]];<ref>Matt Suckley. [https://www.pocketgamer.biz/news/62426/unity-5-point-3-launches/ Unity 5.3 launches with improved support for iOS 9 and WebGL]. ''Pocketgamer.biz''. December 10, 2015.</ref> | ||
* Platform desktop [[Microsoft Windows|Windows]] ([[Universal Windows Platform]]), [[MacOS|Mac]], [[Linux]]; | * Platform desktop [[Microsoft Windows|Windows]]<ref>Romain Dillet. [https://techcrunch.com/2018/09/05/unity-ceo-says-half-of-all-games-are-built-on-unity/ Unity CEO says half of all games are built on Unity]. ''TechCrunch''. September 5, 2018.</ref> ([[Universal Windows Platform]]<ref>Mark Coppock. [https://www.digitaltrends.com/computing/unity-5-5-adds-windows-holographic-support/ Unity 5.5 can now be used to create HoloLens augmented reality titles]. ''Digital Trends''. November 30, 2016.</ref>), [[MacOS|Mac]],<ref>[https://id.wikipedia.org/w/index.php?title=Unity+%28mesin+permainan%29&oldid=27785564 sumber pada Wikipedia bahasa Indonesia]</ref> [[Linux]];<ref>Peter Bright. [https://arstechnica.com/gadgets/2014/03/unity-game-engine-heading-to-the-browser-without-plug-ins/ Unity game engine heading to the browser without plug-ins]. ''Ars Technica''. March 18, 2014.</ref> | ||
* Platform web [[WebGL]]; | * Platform web [[WebGL]];<ref>Adi Robertson. [https://www.theverge.com/2015/3/3/8142099/unity-5-engine-release Unity officially releases its new game engine: Unity 5]. ''The Verge''. March 3, 2015.</ref> | ||
* Platform konsol ''PlayStation'' [[PlayStation 4|(PS4]], [[PlayStation 5|PS5]]), ''Xbox'' ([[Xbox One]], [[Xbox Series X dan Series S|Xbox Series X/S]]), [[Nintendo Switch]], [[Google Stadia|Stadia]]; | * Platform konsol ''PlayStation'' [[PlayStation 4|(PS4]],<ref>Romain Dillet. [https://techcrunch.com/2018/09/05/unity-ceo-says-half-of-all-games-are-built-on-unity/ Unity CEO says half of all games are built on Unity]. ''TechCrunch''. September 5, 2018.</ref> [[PlayStation 5|PS5]]<ref>Dean Takahashi. [https://venturebeat.com/2021/02/04/unity-technologies-posts-q4-revenue-of-220-3-million-up-39/ Unity Technologies posts Q4 revenue of $220.3 million, up 39%]. ''VentureBeat''. February 4, 2021.</ref>), ''Xbox'' ([[Xbox One]],<ref>[https://id.wikipedia.org/w/index.php?title=Unity+%28mesin+permainan%29&oldid=27785564 sumber pada Wikipedia bahasa Indonesia]</ref> [[Xbox Series X dan Series S|Xbox Series X/S]]<ref>Shubhankar Parijat. [https://gamingbolt.com/xbox-series-s-is-an-extremely-capable-machine-unity-chief-product-officer Xbox Series S is "An Extremely Capable Machine" – Unity Chief Product Officer]. ''GamingBolt''. 20 November 2020.</ref>), [[Nintendo Switch]],<ref>Romain Dillet. [https://techcrunch.com/2018/09/05/unity-ceo-says-half-of-all-games-are-built-on-unity/ Unity CEO says half of all games are built on Unity]. ''TechCrunch''. September 5, 2018.</ref> [[Google Stadia|Stadia]];<ref>M. Moon. [https://www.engadget.com/2020-03-24-google-stadia-makers.html Google makes it easier for studios to self-publish Stadia games]. ''Engadget''. 24 March 2020.</ref> | ||
* Platform realitas virtual/Diperpanjang [[Reality Labs|Oculus]], [[PlayStation VR]], [[ARCore]] Google, ARKit Apple, [[Windows Mixed Reality]] ([[Microsoft HoloLens|HoloLens]]), [[Magic Leap]], dan melalui ''Unity XR SDK'' [[Steam VR]], [[Google Cardboard]]. | * Platform realitas virtual/Diperpanjang [[Reality Labs|Oculus]],<ref>Romain Dillet. [https://techcrunch.com/2018/09/05/unity-ceo-says-half-of-all-games-are-built-on-unity/ Unity CEO says half of all games are built on Unity]. ''TechCrunch''. September 5, 2018.</ref> [[PlayStation VR]],<ref>Alison De Nisco Rayome. [https://www.techrepublic.com/article/how-to-become-a-unity-developer-for-vr-and-ar/ How to become a Unity developer for VR and AR]. ''Tech Republic''. January 23, 2017.</ref> [[ARCore]] Google,<ref>Peter Graham. [https://www.vrfocus.com/2017/10/unity-2017-2-featuring-optimised-support-for-arcore-and-arkit-launching-this-month/ Unity 2017.2 Featuring Optimised Support for ARCore and ARKit launching This Month]. ''VR Focus''. October 4, 2017.</ref> ARKit Apple,<ref>Natalie Clayton. [https://www.pocketgamer.biz/news/68345/unity-arkit-update-includes-persistent-mapping-and-improved-tracking/ Unity ARKit update includes persistent mapping and improved tracking]. ''Pocketgamer.biz''. June 15, 2018.</ref> [[Windows Mixed Reality]]<ref>Peter Graham. [https://www.vrfocus.com/2018/02/build-in-unity-want-to-know-more-about-crafting-for-windows-mixed-reality-then-check-out-these-new-videos-from-microsoft/ Build in Unity? Want to Know More About Crafting for Windows Mixed Reality? Then Check out These new Videos From Microsoft]. ''VR Focus''. February 17, 2018.</ref> ([[Microsoft HoloLens|HoloLens]]<ref>Alex Wawro. [https://www.gamedeveloper.com/business/unity-rolls-out-support-for-microsoft-s-hololens-goggles Unity rolls out support for Microsoft's HoloLens goggles]. ''Game Developer''. 29 April 2015.</ref>), [[Magic Leap]],<ref>Tommy Palladino. [https://magic-leap.reality.news/news/magic-leap-publishes-more-l-e-a-p-developer-videos-featuring-insomniac-games-weta-workshop-more-0189822/ Magic Leap Publishes More L.E.A.P. Developer Videos Featuring Insomniac Games, Weta Workshop & More]. ''Next Reality''. November 9, 2018.</ref> dan melalui ''Unity XR SDK''<ref>[https://docs.unity3d.com/Manual/XR.html Unity - Manual: XR]. ''docs.unity3d.com''.</ref> [[Steam VR]],<ref>Quinten Plummer. [https://www.technewsworld.com/story/83116.html Unity and SteamVR Unite for Native Vive Support]. ''Tech News World''. February 16, 2016.</ref> [[Google Cardboard]].<ref>Jeff Grubb. [https://venturebeat.com/2016/02/10/unity-gets-native-support-for-googles-5m-cardboard-virtual-reality-devices/ Unity game-making tool gets native support for Google's 5M Cardboard virtual reality devices]. ''VentureBeat''. February 10, 2016.</ref> | ||
Unity adalah software development kit (SDK) default digunakan untuk [[konsol permainan video]] [[Wii U]] Nintendo, dengan sebuah salinan gratis disertakan oleh Nintendo dengan setiap lisensi pengembang Wii U. Unity Technologies menyebut bundel SDK pihak ketiga ini sebuah "industri pertama". | Unity adalah software development kit (SDK) default digunakan untuk [[konsol permainan video]] [[Wii U]] Nintendo, dengan sebuah salinan gratis disertakan oleh Nintendo dengan setiap lisensi pengembang Wii U. Unity Technologies menyebut bundel SDK pihak ketiga ini sebuah "industri pertama".<ref>[https://id.wikipedia.org/w/index.php?title=Unity+%28mesin+permainan%29&oldid=27785564 sumber pada Wikipedia bahasa Indonesia]</ref><ref>Griffin McElroy. [http://www.polygon.com/2013/8/20/4641786/unity-for-wii-u-opens-up-gamepad-hardware-and-more-to-developers Unity for Wii U opens up GamePad hardware and more to developers]. Polygon. August 20, 2013.</ref> | ||
== Lihat pula == | == Lihat pula == | ||
| Baris 19: | Baris 20: | ||
* [[Daftar permainan Unity]] | * [[Daftar permainan Unity]] | ||
* [[Daftar kerangka kerja WebGL]] | * [[Daftar kerangka kerja WebGL]] | ||
== Pranala luar == | == Pranala luar == | ||
* | * | ||
== Referensi == | |||
<references /> | |||
== Sumber dan atribusi == | |||
== | Konten artikel ini diadaptasi dari [https://id.wikipedia.org/w/index.php?title=Unity+%28mesin+permainan%29&oldid=27785564 Wikipedia bahasa Indonesia], revisi 27785564 (2025-09-06T13:32:42Z), yang tersedia berdasarkan lisensi Creative Commons Atribusi-BerbagiSerupa (CC BY-SA). Gambar pada artikel ini bersumber dari Wikimedia Commons dan mengikuti ketentuan lisensi masing-masing berkas. Mohon gunakan konten dan media secara bijak serta sesuai dengan ketentuan lisensi yang berlaku. | ||
<!-- WIKI_UNISSULA_PRESENTATION_V4 --> | |||
Revisi terkini sejak 24 Agustus 2026 04.08
Unity adalah mesin permainan lintas platform yang dikembangkan oleh Unity Technologies, pertama kali diumumkan dan diluncurkan pada bulan Juni 2005 di Apple Inc. Apple Worldwide Developers Conference sebagai mesin permainan eksklusif Mac OS X Pada 2018, mesin telah diperpanjang untuk mendukung lebih dari 25 platform.
Mesin ini dapat digunakan untuk membuat permainan tiga dimensi, dua dimensi, realitas virtual (VR), dan augmented reality, serta Simulasi dan pengalaman lainnya.[1][2] Mesin ini telah diadopsi oleh industri di luar permainan video, seperti Film, Otomotif, Arsitektur, Teknik, dan Konstruksi.
Ikhtisar
Platform yang didukung
Unity adalah mesin lintas platform.[3] Editor Unity didukung di platform Windows, macOS, dan Linux, sementara mesinnya sendiri saat ini mendukung membangun permainan untuk lebih dari 19 platform berbeda, termasuk seluler, desktop, konsol, dan realitas virtual.[4][5] Unity 2020 LTS secara resmi mendukung platform berikut :[6]
- Platform seluler iOS,[7] Android[8] (Android TV[9]), tvOS;[10]
- Platform desktop Windows[11] (Universal Windows Platform[12]), Mac,[13] Linux;[14]
- Platform web WebGL;[15]
- Platform konsol PlayStation (PS4,[16] PS5[17]), Xbox (Xbox One,[18] Xbox Series X/S[19]), Nintendo Switch,[20] Stadia;[21]
- Platform realitas virtual/Diperpanjang Oculus,[22] PlayStation VR,[23] ARCore Google,[24] ARKit Apple,[25] Windows Mixed Reality[26] (HoloLens[27]), Magic Leap,[28] dan melalui Unity XR SDK[29] Steam VR,[30] Google Cardboard.[31]
Unity adalah software development kit (SDK) default digunakan untuk konsol permainan video Wii U Nintendo, dengan sebuah salinan gratis disertakan oleh Nintendo dengan setiap lisensi pengembang Wii U. Unity Technologies menyebut bundel SDK pihak ketiga ini sebuah "industri pertama".[32][33]
Lihat pula
Pranala luar
Referensi
- ↑ Samuel Axon. Unity at 10: For better—or worse—game development has never been easier. Ars Technica. September 27, 2016.
- ↑ Dean Takahashi. John Riccitiello Q&A: How Unity CEO views Epic’s Fortnite success. VentureBeat. September 15, 2018.
- ↑ John Riccitiello. John Riccitiello sets out to identify the engine of growth for Unity Technologies (interview). VentureBeat. October 23, 2014.
- ↑ Fiona Kelliher. Video game company grabs two buildings on Mission Street for big expansion. San Francisco Business Times. August 24, 2018.
- ↑ Adi Robertson. Unity officially releases its new game engine: Unity 5. The Verge. March 3, 2015.
- ↑ Unity - Manual: System requirements for Unity 2020 LTS. docs.unity3d.com.
- ↑ Romain Dillet. Unity CEO says half of all games are built on Unity. TechCrunch. September 5, 2018.
- ↑ Romain Dillet. Unity CEO says half of all games are built on Unity. TechCrunch. September 5, 2018.
- ↑ Edward Lavieri. Getting Started with Unity 2018: A Beginner's Guide to 2D and 3D game development with Unity, 3rd Edition. Packt Publishing. 2018. hlm. 20. ISBN 9781788832915.
- ↑ Matt Suckley. Unity 5.3 launches with improved support for iOS 9 and WebGL. Pocketgamer.biz. December 10, 2015.
- ↑ Romain Dillet. Unity CEO says half of all games are built on Unity. TechCrunch. September 5, 2018.
- ↑ Mark Coppock. Unity 5.5 can now be used to create HoloLens augmented reality titles. Digital Trends. November 30, 2016.
- ↑ sumber pada Wikipedia bahasa Indonesia
- ↑ Peter Bright. Unity game engine heading to the browser without plug-ins. Ars Technica. March 18, 2014.
- ↑ Adi Robertson. Unity officially releases its new game engine: Unity 5. The Verge. March 3, 2015.
- ↑ Romain Dillet. Unity CEO says half of all games are built on Unity. TechCrunch. September 5, 2018.
- ↑ Dean Takahashi. Unity Technologies posts Q4 revenue of $220.3 million, up 39%. VentureBeat. February 4, 2021.
- ↑ sumber pada Wikipedia bahasa Indonesia
- ↑ Shubhankar Parijat. Xbox Series S is "An Extremely Capable Machine" – Unity Chief Product Officer. GamingBolt. 20 November 2020.
- ↑ Romain Dillet. Unity CEO says half of all games are built on Unity. TechCrunch. September 5, 2018.
- ↑ M. Moon. Google makes it easier for studios to self-publish Stadia games. Engadget. 24 March 2020.
- ↑ Romain Dillet. Unity CEO says half of all games are built on Unity. TechCrunch. September 5, 2018.
- ↑ Alison De Nisco Rayome. How to become a Unity developer for VR and AR. Tech Republic. January 23, 2017.
- ↑ Peter Graham. Unity 2017.2 Featuring Optimised Support for ARCore and ARKit launching This Month. VR Focus. October 4, 2017.
- ↑ Natalie Clayton. Unity ARKit update includes persistent mapping and improved tracking. Pocketgamer.biz. June 15, 2018.
- ↑ Peter Graham. Build in Unity? Want to Know More About Crafting for Windows Mixed Reality? Then Check out These new Videos From Microsoft. VR Focus. February 17, 2018.
- ↑ Alex Wawro. Unity rolls out support for Microsoft's HoloLens goggles. Game Developer. 29 April 2015.
- ↑ Tommy Palladino. Magic Leap Publishes More L.E.A.P. Developer Videos Featuring Insomniac Games, Weta Workshop & More. Next Reality. November 9, 2018.
- ↑ Unity - Manual: XR. docs.unity3d.com.
- ↑ Quinten Plummer. Unity and SteamVR Unite for Native Vive Support. Tech News World. February 16, 2016.
- ↑ Jeff Grubb. Unity game-making tool gets native support for Google's 5M Cardboard virtual reality devices. VentureBeat. February 10, 2016.
- ↑ sumber pada Wikipedia bahasa Indonesia
- ↑ Griffin McElroy. Unity for Wii U opens up GamePad hardware and more to developers. Polygon. August 20, 2013.
Sumber dan atribusi
Konten artikel ini diadaptasi dari Wikipedia bahasa Indonesia, revisi 27785564 (2025-09-06T13:32:42Z), yang tersedia berdasarkan lisensi Creative Commons Atribusi-BerbagiSerupa (CC BY-SA). Gambar pada artikel ini bersumber dari Wikimedia Commons dan mengikuti ketentuan lisensi masing-masing berkas. Mohon gunakan konten dan media secara bijak serta sesuai dengan ketentuan lisensi yang berlaku.